Forge magic

Type
Mineral manipulation

Description
Using magic to make weapons worth to be wielded by a god, this magic is unique to Endorhell and can only be taught and mastered to people born in that kingdom. (Forging these weapons are considered passive abilities)

Tier I
Quick sword ― You can smash a sword or dagger within seconds only by using a piece of metal, this is considered a normal sword

Weapon strengthening ― Your weaponry gets strengthened, this item is now considered as "magic" for a temporary amount of time (Rest van de scene)

Tier II
Quick shield ― You can smash a shield within seconds only by using a piece of metal, this is considered a normal Shield

Quick armor I ― You can cover your entire body with armor, that is capable of absorbing 3 wounds, every wound after that is given to the user itself. (Dus +3 HP als het ware, mag maar 1 keer op hetzelfde karakter gebruikt worden ookal is het geen echte healing spell, en je mag tot 3 andere personen in dit armor geven)

Haunted sword ― Forging a sword or dagger within seconds that can be controlled mid-air by the user, weaving his hands. This is considered a normal Sword unless "Weapon strengthening" is used on it.

Permanent Forge ― Create a weapon that is considered as a magic item and does that amount of damage to a body if it hits

Tier III
From here on out you can forge anything in seconds, any weapon, any shield.

Haunted knight ― A self-attacking and moving knight with of course a sword, that can take up to three wounds before the spell breaks

Quick armor II ― You can cover your entire body with armor, that is capable of absorbing 6 wounds, every wound after that is given to the user itself. (Dus +6 HP als het ware, mag maar 1 keer op hetzelfde karakter gebruikt worden ookal is het geen echte healing spell, en je mag tot 1 ander persoon dit armor geven)

The Forge God ― Create a weapon with one magic attribute, like using fire. (Voordat je dit wapen maakt toestemming vragen aan Dios/Illmatic/Jeroen of dit attribuut is toegestaan)

Call of the Gods ― Lightning strikes down to the user's sword, and guides through his entire body releasing a shockwave that pushes people away and giving the user an immense amount of strength and endurance. If quick armor is active, or any other spell powering up the user, they break to the immense amount of pressure (+8 HP)